Setharion
The Chairman
I am the truth, and I walk alone[N4:hitman316#savatage79#savatage79#]
Posts: 2,250
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Post by Setharion on Jun 20, 2011 12:34:05 GMT -5
Just curious...i notice Dungeon Siege III getting ripped, Hunted got ripped, LA Noire is semi ripped in certain places....are people just extremely picky anymore where if one thing, simply one thing is out of place its automatic crap or are there devs out there lookin to make a fast buck and truely dont put time into their games? I know there ARE devs that do this, but as a whole...are gamers getting way to picky these days?
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Post by doktorljubavi on Jun 20, 2011 12:37:19 GMT -5
Only reason I'm mad at Hunted right now is the multiplayer refuses to work for me, so I can't play co-op with a bud. Other than that, I like the game, I don't know why people are mad. Maybe because it can be pretty challenging?
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Setharion
The Chairman
I am the truth, and I walk alone[N4:hitman316#savatage79#savatage79#]
Posts: 2,250
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Post by Setharion on Jun 20, 2011 12:55:55 GMT -5
Not sure Dok, btw none of what i said is really a reflection of what ive seen anyone post here.
I was on gamefaq lookin up about Dungeon Siege 3 and noticed people in a thread just busting up Hunted, busting up Dungeon Siege...and it got me thinkin.
Thats cool you like it Dokster, any games you can compare Hunted too in terms of feel?
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NeoFoxTrot
Global Moderator
Rockin' the Casbah[N4:NeoFoxTrot#NeoFoxTrot#NeoFoxTrot#]
Posts: 282
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Post by NeoFoxTrot on Jun 20, 2011 13:00:26 GMT -5
Gamers are a fickle and jaded breed. I'm getting Dungeon Siege III. Release day shipping from Amazon, too. First game I have bought on Day 1 in a while!
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adam99x
Level 2
Madden Destroyer
Orlandu > Gandalf
Posts: 150
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Post by adam99x on Jun 20, 2011 13:30:41 GMT -5
when the younger A.D.D crowd came into the picture, that's when everything went to hell. i kid
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Sondiame
Vault Dweller
-Fist Pump-[N4:narutopgr#Sondiame#Sondiame#]
Posts: 432
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Post by Sondiame on Jun 20, 2011 13:40:48 GMT -5
Yes yes we are picky now. Thats because we're spoiled and don't remember the times when games were 2 levels long.
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journeyman2x
Level 2
Greater things are still to be done here.[N4:#journeyman2x##]
Posts: 155
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Post by journeyman2x on Jun 20, 2011 14:44:19 GMT -5
I think that games just take so many man hours to get to that point of "good". The "blood sucking" game companies put pressure on the develepers to get it out because it costs so much and takes so much time that all games have to become a huge blockbuster to be seen as a financial success. Of course this isn't always the case...
Reviewers do seem a little picky, Alice: MR looks great and doesn't seem to earn the luke-warm reviews...
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hainesdogg
Level 2
[N4:hainesdogg#hainesdogg##]
Posts: 128
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Post by hainesdogg on Jun 20, 2011 16:22:02 GMT -5
Gamers are definitely picky. I find myself enjoying many games that people have deemed bad or terrible. I can definitely see faults a game has but if the overall experience is fun than that's all I'm concerned about.
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red16
Level 2
[N4:#Wazza79##]
Posts: 115
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Post by red16 on Jun 20, 2011 17:36:23 GMT -5
Games have become too expensive to make, so they get released earlier than they should due to the magic "patch". A small handful of devs are free of guilt from this but so many games on release day are buggy and glitchys and even game breaking in some cases. If we buy a game on release now we're pretty much beta testing it. That's why I always wait a month or so for the magic patch to give me the game I thought I'd bought.
So I think a lot of devs deserve some negativity, but on the other hand we are truly spoilt now with so many great games coming out regularly the average ones seems poor now.
Another aspect is a lot of genres are stuck in certain formulas and it's a big gamble for a dev to try something new, untried and untested. I think we should applaud a dev for straying off the proven formula path.
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Post by dunker on Jun 20, 2011 18:11:26 GMT -5
Games have become too expensive to make, so they get released earlier than they should due to the magic "patch". A small handful of devs are free of guilt from this but so many games on release day are buggy and glitchys and even game breaking in some cases. If we buy a game on release now we're pretty much beta testing it. That's why I always wait a month or so for the magic patch to give me the game I thought I'd bought. So I think a lot of devs deserve some negativity, but on the other hand we are truly spoilt now with so many great games coming out regularly the average ones seems poor now. Another aspect is a lot of genres are stuck in certain formulas and it's a big gamble for a dev to try something new, untried and untested. I think we should applaud a dev for straying off the proven formula path. Have to agree here. I've just gotten used to either waiting a month, or playing old games until a good time has passed on a purchase or game I want. It's unfortunate, but it's the way the market plays. I agree we should applaud those who stray from a certain path. The only problem is, the few people who would applaud that are people like those on this board. It's just become so risky to push unknown content that developers and investors want you to streamline things to make them more marketable.
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nacthenud
Level 2
[N4:nacthenud#nacthenud##]
Posts: 186
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Post by nacthenud on Jun 20, 2011 18:17:18 GMT -5
The problem is that there are so many damn fine products available, that anything less than the cream of the crop seems poor by contrast.
Take Dragon's Dogma. Here is a game I should be excited for by all rights, but every time I watch a trailer, I'm like, "meh..." Five years ago, I would have watched those same trailers and declared it the must have game of the millenium, but not anymore... not in this rich world of gaming we now live in.
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MichaelVash7886
Level 2
[N4:MichaelVash7886#MichaelVash7886#MichaelVash7886#]
Posts: 215
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Post by MichaelVash7886 on Jun 20, 2011 18:25:36 GMT -5
The problem is that there are so many damn fine products available, that anything less than the cream of the crop seems poor by contrast. I think a combination of this, the fact that some sites do not encourage anything different in games and the hype factor some sites work off of among a few other things are the reasons for some of this. Games are also more complex, and do not have the limitations they used to.
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Post by cusideabelincoln on Jun 21, 2011 3:02:12 GMT -5
Developers do their best to put out the best product in the time frame they are given. But I believe Miyamoto has said in the past that no game he puts out is exactly the way he wants it. Sacrifices have to be made given time constraints. Plus bad decisions and bad execution happens.
And, well, there have always been really bad and ho-hum games ever since the NES days. The gaming culture has evolved, though, thanks to the Internet and the ability to almost unify (or spread) opinions about games. Communication is probably the biggest factor in perception.
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red16
Level 2
[N4:#Wazza79##]
Posts: 115
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Post by red16 on Jun 21, 2011 7:58:19 GMT -5
It will cost the devs in the long run I think even if it isn't their fault. People are already starting to wait a month or so until games have had chance to be patched and all bugs and glitches ironed out. I got a friend who put 25+ hrs into a racing game the other month and he lost all his progress due to a game breaking glitch then the subsequent patch put back at the start again. No fudging chance would I spend another 25+ hrs getting back to where I was.
Fhuggetta bout it
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Phoenix S117
Global Moderator
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Posts: 516
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Post by Phoenix S117 on Jun 21, 2011 10:23:17 GMT -5
I think it's a combination of games being so expensive to buy, and there being so many good games, that, as nac said, anything less than cream of the crop is ignored so that people aren't spending small fortunes.
I think if games were cheaper, people would take more chances with buying games that maybe they wouldn't ordinarily buy.
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Kinikko
Level 2
[N4:Phoenix2552#Phoenix2552##]
Posts: 181
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Post by Kinikko on Jun 21, 2011 10:45:41 GMT -5
I think it's a combination of games being so expensive to buy, and there being so many good games, that, as nac said, anything less than cream of the crop is ignored so that people aren't spending small fortunes. I think if games were cheaper, people would take more chances with buying games that maybe they wouldn't ordinarily buy. That's actually why I'm really liking Gamefly so far. It's not very much a month and I can try out all these games.
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pseudoprime1979
Level 1
Not a doctor... yet.[N4:uptoisomorphism###]
Posts: 26
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Post by pseudoprime1979 on Jun 21, 2011 11:42:07 GMT -5
It is fun to be a sad and bitter malcontent.
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MichaelVash7886
Level 2
[N4:MichaelVash7886#MichaelVash7886#MichaelVash7886#]
Posts: 215
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Post by MichaelVash7886 on Jun 21, 2011 12:17:17 GMT -5
I think it's a combination of games being so expensive to buy, and there being so many good games, that, as nac said, anything less than cream of the crop is ignored so that people aren't spending small fortunes. I think if games were cheaper, people would take more chances with buying games that maybe they wouldn't ordinarily buy. From a review perspective I'm not sure the big sites take that into account. I've seen some people be super harsh on $10 downloadable titles. I mean if a game is terrible it's terrible, but some stuff they complain about is a bit funny.
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Blaz0135
Level 1
[N4:##blaz0135#]
Posts: 24
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Post by Blaz0135 on Jun 24, 2011 22:53:38 GMT -5
Some criticism towards games are like nacthenud said is because once a game becomes a smash hit in everyone's eye that they push all that onto every other game on the market. We as gamers and critics (we all have a little criticism towards something in a game no matter what) push for new and better things so if something doesn't hold up to what we already have at the top then we place it under a good buy but not great. Some of the criticism we put on games needs to be directed somewhere else than where we have it.
For example: some games now a days are being praised like crazy just because they have the latest graphics but according to some games that have been recently released with not so great graphics are showing huge amounts of popularity (*cough* *cough* minecraft), gamers are seeing the fun in things but some of the critics are falling behind and are not looking for fun anymore they are looking for whose better. But of course not all the blame is on the critics some of it can be put on gamers because they are pushing for this criticism cause like Seth said he saw gamers are criticizing too and pushing for reasons to put a game down.
I my self don't buy very many games but when i do i do it because i know the game will be good not because the game might crash my computer because of its amazing graphics and give me seizures because of its awesome frame rate. I buy for entertainment not to laugh at other people cause they cant do what these people can, that's called high school with its bullying of people who cant make grades like others can or better sports than others (not point fingers at anyone here that may of been a sports person in high school but that's the stereotypical high school).
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